One Car Per Family

Written by Guillermo Torres. Filed under Uncategorized. No comments.

Industrial designer Ives Béhar form Fuse Project took his learnings from One Laptop Per Child, and applied it to this new project. It was presented at the Greener Gadget’s conference. I really like the modularity of it.

Interaction 10 Savannah

Written by Guillermo Torres. Filed under Prototyping, User Experience. No comments.

Last February, I had the opportunity to speak at IxDA’s Interaction 10 conference in Savannah. It was an amazing conference with some really thought provoking sessions. All of them were recorded and the videos have been posted.

Multi-touch For the Desktop

Written by Guillermo Torres. Filed under Interaction Design, Multi-touch. No comments.

Very interesting video about how to add multi-touch interfaces on the desktop:

Game designers thinking like service designers

Written by Guillermo Torres. Filed under Game Design, Service Design. Tagged . No comments.

At DICE 2010: “Design Outside the Box” Presentation,  Jesse Schell, proposes a world in which game designers are working as service designers, trying to drive people’s behavior with game design concepts.

The case for horizontal scrolling

Written by Guillermo Torres. Filed under User Experience, Webdesign. No comments.

I usually think that it’s a bad decision to design a site to be scrolled horizontally. There are several reasons for wanting to avoid it:

  • The browser is optimized for scrolling vertically with keyboard shortcuts.
  • While most mouses include a vertical scroll wheel, very few include support for horizontal scrolling.
  • Very few users would miss the fact that it is horizontally scrolled.

But if there is one site that makes a good point about horizontal layout is Thinking for a Living. If most monitors are now wide-screen and our eyes evolved to scan the landscape horizontally, maybe it might make sense to design this way.

It’s a bold statement, but being such a content-heavy site and having content worth reading. I encourage you to give it a try and see if your reading experience improves.

Recognizr

Written by Guillermo Torres. Filed under Mobile. Tagged . No comments.

Recognizr

“…the user points the camera at a person across the room. Face recognition software creates a 3-D model of the person’s mug and sends it across a server where it’s matched with an identity in the database. A cloud server conducts the facial recognition since and sends back the subject’s name as well as links to any social networking sites the person has provided access to.”

Blurring the line between functionality and privacy. It’s still a great use of augmented reality.

Experience Matters

Written by Guillermo Torres. Filed under photo. Comments Off.

Experience Matters -

theduty

Look Ma, no hands!

Written by Guillermo Torres. Filed under video. Comments Off.

Nearness explores interacting without touching.

Sing the flowchart out loud

Written by Guillermo Torres. Filed under photo. Comments Off.

fingerskneesandtoes:

aja:

‘Total Eclipse Of The Heart’ Flowchart

NeXT

Written by Guillermo Torres. Filed under link. Comments Off.

Link: NeXT

lemme:

Paul Rand’s presentation materials (or something) for the NeXT identity, 1986.